Listing 1 - 4 of 4 |
Sort by
|
Choose an application
From the author of "The Future of Ideas" comes "an entertaining and important look at the past and future of the cold war between the media industry and new technologies"
Intellectual property --- Mass media --- Technological innovations --- Art --- Intellectual Property Law - U.S. --- Law - U.S. --- Law, Politics & Government --- Art, Occidental --- Art, Visual --- Art, Western (Western countries) --- Arts, Fine --- Arts, Visual --- Fine arts --- Iconography --- Occidental art --- Visual arts --- Western art (Western countries) --- Arts --- Aesthetics --- Art, Primitive --- Intellectual property - United States --- Mass media - United States --- Technological innovations - United States --- Art - United States --- PROPRIETE INTELLECTUELLE --- MASS MEDIA --- INNOVATION TECHNOLOGIQUE --- ART --- ETATS-UNIS --- Propriété intellectuelle --- Médias --- Innovations --- États-Unis
Choose an application
The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators.This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics.
Computer programming --- Computer graphics --- Computer art --- Art --- Art and technology --- Computer programs --- Data processing --- Art and technology. --- Computer programming. --- Digital art --- Data processing. --- Computer programs. --- Artificial intelligence. Robotics. Simulation. Graphics --- Programmation (Informatique) --- Infographie --- Art par ordinateur --- Art et technologie --- Logiciels --- Informatique --- Programmeren --- Digitale kunst --- Digitale beeldbewerking --- Digitale typografie --- Codeersystemen --- Grafische vormgeving --- Open source software --- Audiovisuele media --- Technology and art --- Technology --- Art, Occidental --- Art, Visual --- Art, Western (Western countries) --- Arts, Fine --- Arts, Visual --- Fine arts --- Iconography --- Occidental art --- Visual arts --- Western art (Western countries) --- Arts --- Aesthetics --- Art, Computer --- Computer craft --- New media art --- Computers --- Electronic computer programming --- Electronic data processing --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Programming --- software --- designs [artistic concepts] --- Codeersysteem --- Opensourcesoftware --- Kind --- Art, Primitive --- Computer graphics - Computer programs --- Computer art - Computer programs --- Art - Data processing
Choose an application
Art, Chinese - Exhibitions --- Art - Taiwan - Taipei - Exhibitions --- Art, Chinese --- Art --- S17/2111 --- Art, Occidental --- Art, Primitive --- Art, Visual --- Art, Western (Western countries) --- Arts, Fine --- Arts, Visual --- Fine arts --- Iconography --- Occidental art --- Visual arts --- Western art (Western countries) --- Arts --- Aesthetics --- China: Art and archaeology--Musea and exhibitions: France --- Guo li gu gong bo wu yuan --- Kuo li ku kung po wu yüan --- Kokuritsu Kokyū Hakubutsuin --- 國立故宮博物院 --- Chinese National Palace Museum --- Chūka Minkoku Kokuritsu Kokyū Hakubutsuin --- National Palace Museum (Taipei, Taiwan) --- Gu gong bo wu yuan (Taipei, Taiwan) --- Gu gong yuan (Taipei, Taiwan) --- 故宮博物院 (Taipei, Taiwan) --- China (Republic : 1949- ). --- Taipei (Taiwan). --- 台北 (台灣). --- Taibei gu gong bo wu yuan --- 台北故宮博物院 --- Musée national du Palais (Taipei, Taiwan) --- Guo li zhong yang bo wu yuan
Choose an application
De catalogus bij de hedendaagse kunst en architectuur Triënnale Brugge 2015 is geen traditionele tentoonstellingscatalogus te noemen, maar wordt opgevat als een 'open' publicatie. Zo wordt de catalogus een forum, een ontmoetingsplaats waar verschillende standpunten en invalshoeken over verstedelijking en over de plaats van kunst in een stedelijke ruimte in dialoog gaan. 'Wetenschappelijke traktaten komen er niet aan te pas, het thema wordt uitgediept aan de hand van interviews, o.a. met de Deense architect Jan Gehl, met professor Eric Corijn, met de curatoren Peter Pakesh en Kasper König.' Een prachtig naslagwerk dat verder reikt dan de tentoonstelling alleen, maar over de grenzen heen gaat om de gevolgen van urbanisatie vast te leggen, en wat de rol van kunst en architectuur daarin kan zijn. Exhibition: De Bond, Brugge, Belgium (01.04-18.10.2015) / Stadhuis, Brugge, Belgium (20.05-17.10.2015) / Arentshuis, Brugge, Belgium (20.05-18.10.2015).
architecture [discipline] --- visionary architecture --- urban design --- Environmental planning --- Conceptual --- Architecture --- urban planning --- environmental art --- anno 2010-2019 --- Bruges --- Triënnale ; Brugge. --- Modern [style or period] --- architecture [object genre] --- Art --- Installations (Art) --- City planning --- Cities and towns --- Civic planning --- Land use, Urban --- Model cities --- Redevelopment, Urban --- Slum clearance --- Town planning --- Urban design --- Urban development --- Urban planning --- Land use --- Planning --- Art, Municipal --- Civic improvement --- Regional planning --- Urban policy --- Urban renewal --- Installation art --- Art, Modern --- Environment (Art) --- Architecture, Western (Western countries) --- Building design --- Buildings --- Construction --- Western architecture (Western countries) --- Building --- Art, Occidental --- Art, Visual --- Art, Western (Western countries) --- Arts, Fine --- Arts, Visual --- Fine arts --- Iconography --- Occidental art --- Visual arts --- Western art (Western countries) --- Arts --- Aesthetics --- Government policy --- Management --- Design and construction --- kunst --- Snelling Tracey --- Schuiten Luc --- Wei Liu --- Kingelez Bodys Isek --- Yongliang Yang --- Danwen Xing --- Wolf Michael --- Rasoulinejad Alireza --- Mater Ahmed --- Icaza Iraida --- Antar Ziad --- Al Turki Sami --- Abdul Lida --- Stanza --- Ungers Oswald Mathias --- Hoste Huib --- Pope.L William --- Vermeir & Heiremans --- STudio Mumbai --- Song Dong --- Senstad Anne K --- [O+A] --- Kawamata Kadashi --- Jensen Vibeke --- HeHe --- Grenier Nicolas --- Ganahl RAiner --- Dewaele Daniël --- Coley Nathan --- Atelier Bow-Wow --- Achituv Romy --- 7.039 --- Triënnale van Brugge --- Brugge --- kunst en architectuur --- stedenbouw --- BelgIë --- stedelijkheid --- kunst en openbare ruimte --- Triennale Brugge --- 72.078 --- Architectuurtentoonstellingen --- Architecture, Primitive --- Art, Primitive
Listing 1 - 4 of 4 |
Sort by
|